|
|
@@ -161,7 +161,7 @@ private List<EntityUid> GetSpawnableStations()
|
|
|
if (_gameTiming.CurTime < time)
|
|
|
{
|
|
|
_chatManager.DispatchServerMessage(player,
|
|
|
- Loc.GetString("rule-respawn-blocked", ("seconds", time.TotalSeconds - _gameTiming.CurTime.TotalSeconds)));
|
|
|
+ Loc.GetString("rule-respawn-blocked", ("seconds", Math.Ceiling(time.TotalSeconds - _gameTiming.CurTime.TotalSeconds))));
|
|
|
return;
|
|
|
}
|
|
|
}
|