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+- type: entity
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+ name: imperial officer armor
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+ parent: ClothingOuterBase
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+ id: civ13_suit_imperial_officer_armor
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+ description: A thick, steel armor worn by imperial officers
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/imperial_officer.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/imperial_officer.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.35
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+ Slash: 0.35
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+ Piercing: 0.9
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+ Arrow: 0.55
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+ Heat: 0.85
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+
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+- type: entity
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+ name: bronze chinese lamellar
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+ parent: ClothingOuterBase
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+ id: civ13_suit_bronze_chinese_lamellar
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+ description: A bronze lamellar armor, used by warriors of early chinese dynasties.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/chinese_lamellar.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/chinese_lamellar.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.5
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+ Slash: 0.5
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+ Piercing: 0.92
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+ Arrow: 0.65
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+ Heat: 0.85
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+
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+- type: entity
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+ name: green plated armor
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+ parent: civ13_suit_plated_armor
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+ id: civ13_suit_green_plated_armor
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+ description: A thick, expensive iron armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/knight_green.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/knight_green.rsi
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+
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+- type: entity
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+ name: red plated armor
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+ parent: civ13_suit_plated_armor
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+ id: civ13_suit_red_plated_armor
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+ description: A thick, expensive iron armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/knight_red.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/knight_red.rsi
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+
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+- type: entity
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+ name: blue plated armor
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+ parent: civ13_suit_plated_armor
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+ id: civ13_suit_blue_plated_armor
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+ description: A thick, expensive iron armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/knight_blue.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/knight_blue.rsi
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+
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+- type: entity
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+ name: replicant trooper armor
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+ parent: ClothingOuterBase
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+ id: civ13_suit_replicant_trooper_armor
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+ description: A thick, expensive plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/replicant_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/replicant_armor.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.55
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+ Slash: 0.55
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+ Piercing: 0.25
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+ Arrow: 0.1
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+ Heat: 0.44
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+
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+- type: entity
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+ name: replicant pilot armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_pilot_armor
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+ description: A thin, expensive plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/reppilot_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/reppilot_armor.rsi
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+
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+- type: entity
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+ name: replicant MP armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_MP_armor
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+ description: An extremely thick, expensive plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repmp_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repmp_armor.rsi
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+
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+- type: entity
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+ name: replicant sergeant armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_sergeant_armor
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+ description: A thick, expensive green marked plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repsgt_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repsgt_armor.rsi
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+
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+- type: entity
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+ name: replicant reinforced armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_reinforced_armor
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+ description: >-
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+ A thick, expensive plastoid armor with a blast plate, covering most of the
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+ body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repreinforced.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repreinforced.rsi
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+
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+- type: entity
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+ name: replicant lieutenant armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_lieutenant_armor
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+ description: A thick, expensive blue marked plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/replieutenant_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/replieutenant_armor.rsi
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+
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+- type: entity
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+ name: replicant commando armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_commando_armor
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+ description: A thick, extremely expensive plastoid armor, covering most of the chest.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repcommando.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repcommando.rsi
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+
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+- type: entity
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+ name: replicant captain armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_captain_armor
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+ description: A thick, expensive red marked plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repcaptain_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repcaptain_armor.rsi
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+
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+- type: entity
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+ name: replicant commander armor
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+ parent: civ13_suit_replicant_trooper_armor
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+ id: civ13_suit_replicant_commander_armor
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+ description: A thick, expensive gold marked plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/repcommander_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/repcommander_armor.rsi
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+
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+- type: entity
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+ name: red guard armor with robe.
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+ parent: ClothingOuterBase
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+ id: civ13_suit_red_guard_armor_with_robe.
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+ description: >-
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+ A thick, extremely expensive plastoid armor with a crimson red robe
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+ attached.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/redguard.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/redguard.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.25
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+ Slash: 0.25
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+ Piercing: 0.054
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+ Arrow: 0.1
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+ Heat: 0.25
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+
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+- type: entity
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+ name: senate guard armor with robe
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+ parent: ClothingOuterBase
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+ id: civ13_suit_senate_guard_armor_with_robe.
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+ description: A thick, extremely expensive plastoid armor with a royal blue robe attached.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/senateguard.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/senateguard.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.25
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+ Slash: 0.25
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+ Piercing: 0.054
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+ Arrow: 0.1
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+ Heat: 0.25
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+
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+- type: entity
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+ name: standard stormtrooper armor
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+ parent: ClothingOuterBase
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+ id: civ13_suit_standard_stormtrooper_armor
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+ description: A thick, expensive imperial plastoid armor, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/stormtrooper_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/stormtrooper_armor.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.55
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+ Slash: 0.55
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+ Piercing: 0.12
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+ Arrow: 0.04
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+ Heat: 0.5
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+
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+- type: entity
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+ name: stormsurgeon armor
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+ parent: civ13_suit_standard_stormtrooper_armor
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+ id: civ13_suit_stormsurgeon_armor
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+ description: >-
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+ A thick, expensive imperial stormsurgeon plastoid armor with mint green
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+ highlights, covering most of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/stormsurgeon_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/stormsurgeon_armor.rsi
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+
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+- type: entity
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+ name: light stormtrooper armor
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+ parent: civ13_suit_standard_stormtrooper_armor
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+ id: civ13_suit_light_stormtrooper_armor
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+ description: >-
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+ A light, substandard imperial stormtrooper plastoid armor with removed
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+ plates for added mobility , covering some of the body.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/stormradio_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/stormradio_armor.rsi
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+
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+- type: entity
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+ name: segmented armor
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+ parent: ClothingOuterBase
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+ id: civ13_suit_segmented_armor
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+ description: >-
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+ A thick and expensive segmented piece of iron armor, its scales protect the
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+ torso.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/scale_armor.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/scale_armor.rsi
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.65
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+ Slash: 0.65
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+ Piercing: 0.6
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+ Arrow: 0.65
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+ Heat: 0.85
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+ Radiation: 0.85
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+
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+- type: entity
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+ name: chainmail
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+ parent: ClothingOuterBase
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+ id: civ13_suit_chainmail
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+ description: Wearable armor made of several small interlinked chains.
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+ components:
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+ - type: Sprite
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+ sprite: Civ14/Clothing/exported/suits/chainmail.rsi
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+ - type: Clothing
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+ sprite: Civ14/Clothing/exported/suits/chainmail.rsi
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+ - type: STWeight
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+ self: 8
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+ - type: Armor
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+ modifiers:
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+ coefficients:
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+ Blunt: 0.5
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+ Slash: 0.5
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+ Piercing: 0.92
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+ Arrow: 0.65
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+ Heat: 0.85
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+
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+- type: entity
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+ name: linothorax armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_linothorax_armor
|
|
|
|
|
+ description: A thick linen armor, covering the torso and lower body.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/heavycloth_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/heavycloth_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.44
|
|
|
|
|
+ Slash: 0.44
|
|
|
|
|
+ Arrow: 0.65
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.9
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_linothorax_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 8
|
|
|
|
|
+ material: Cloth
|
|
|
|
|
+ time: 10
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: bronze egyptian lamellar
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_bronze_egyptian_lamellar
|
|
|
|
|
+ description: A bronze lamellar armor, used by soldiers of pharoahic dynasties.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/egyptian_lamellar.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/egyptian_lamellar.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.92
|
|
|
|
|
+ Arrow: 0.65
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: scaled armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_scaled_armor
|
|
|
|
|
+ description: An armor made of serveral scales made of bronze.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/scaled_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/scaled_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.90
|
|
|
|
|
+ Arrow: 0.55
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: aztec harness
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_aztec_harness
|
|
|
|
|
+ description: A few metal plates on leather strips, covering the torso.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/aztec_harness.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/aztec_harness.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.65
|
|
|
|
|
+ Slash: 0.65
|
|
|
|
|
+ Piercing: 0.98
|
|
|
|
|
+ Arrow: 0.85
|
|
|
|
|
+ Heat: 0.98
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_aztec_harness
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 4
|
|
|
|
|
+ material: Copper
|
|
|
|
|
+ time: 8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: alligator scale armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_alligator_scale_armor
|
|
|
|
|
+ description: A carefully cured & hardened alligator scale armor, covering the torso.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/gator_scale_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/gator_scale_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.55
|
|
|
|
|
+ Slash: 0.55
|
|
|
|
|
+ Piercing: 0.95
|
|
|
|
|
+ Arrow: 0.75
|
|
|
|
|
+ Heat: 0.9
|
|
|
|
|
+ Radiation: 0.9
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_alligator_scale_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 9
|
|
|
|
|
+ material: Leather
|
|
|
|
|
+ time: 10
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: pharoahic armor of the gods
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_pharoahic_armor_of_the_gods
|
|
|
|
|
+ description: The armor of the divine gods of the desert
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/settra.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/settra.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: creed armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_creed_armor
|
|
|
|
|
+ description: A leather armor worn by the creed.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ac_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ac_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.35
|
|
|
|
|
+ Slash: 0.35
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.19
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.9
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: creed armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_creed_armor_1_2
|
|
|
|
|
+ description: A leather armor worn by the creed.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ac_armor_napol.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ac_armor_napol.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.35
|
|
|
|
|
+ Slash: 0.35
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.19
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.9
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: NCR Trooper Armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_NCR_Trooper_Armor
|
|
|
|
|
+ description: An NCR Armored Vest
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ncr_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ncr_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.4
|
|
|
|
|
+ Slash: 0.4
|
|
|
|
|
+ Piercing: 0.8
|
|
|
|
|
+ Arrow: 0.6
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: imperial chestplate
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_imperial_chestplate
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ An iron chestplate made in a imperial style, it is not wholly protective
|
|
|
|
|
+ against bullets but allows more maneuverability to avoid them.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/imperial_breastplate.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/imperial_breastplate.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 8
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.8
|
|
|
|
|
+ Arrow: 0.5
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: arbites armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_arbites_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A thick, authoritive red armor with reinforced steel leggings and shoulder
|
|
|
|
|
+ plates, covering most of the body. Futile attempts to assault arbite
|
|
|
|
|
+ enforcers of the law find that rebellion is fruitless.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/arbit.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/arbit.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.15
|
|
|
|
|
+ Slash: 0.15
|
|
|
|
|
+ Piercing: 0.65
|
|
|
|
|
+ Arrow: 0.1
|
|
|
|
|
+ Heat: 0.35
|
|
|
|
|
+ Radiation: 0
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: plated armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_plated_armor
|
|
|
|
|
+ description: A thick, expensive iron armor, covering most of the body.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/knight_simple.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/knight_simple.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 46
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.3
|
|
|
|
|
+ Slash: 0.3
|
|
|
|
|
+ Piercing: 0.4
|
|
|
|
|
+ Arrow: 0.15
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: leather samurai armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_leather_samurai_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A protective & lightweight armor, bound to and covering most of the body yet
|
|
|
|
|
+ slightly flexible. Often worn by a lord's bodyguards.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai3.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai3.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.92
|
|
|
|
|
+ Arrow: 0.65
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_leather_samurai_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 10
|
|
|
|
|
+ material: Leather
|
|
|
|
|
+ time: 13
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: samurai armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_samurai_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A dense, metal armor of japanese origin, covering most of the body. Often
|
|
|
|
|
+ worn by a loyal warriors to a feudal lord.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_warrior3.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_warrior3.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 40
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.35
|
|
|
|
|
+ Slash: 0.35
|
|
|
|
|
+ Piercing: 0.95
|
|
|
|
|
+ Arrow: 0.25
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: samurai lord armor
|
|
|
|
|
+ parent: civ13_suit_samurai_armor
|
|
|
|
|
+ id: civ13_suit_samurai_lord_armor
|
|
|
|
|
+ description: A thick, expensive armor of japanese origin. Often worn by feudal lords.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_lord3.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_lord3.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: red samurai lord armor
|
|
|
|
|
+ parent: civ13_suit_samurai_lord_armor
|
|
|
|
|
+ id: civ13_suit_red_samurai_lord_armor
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_lord1.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/samurai_lord1.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: templar plated armor
|
|
|
|
|
+ parent: civ13_suit_plated_armor
|
|
|
|
|
+ id: civ13_suit_templar_plated_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A thick, expensive iron armor, covering most of the body. This one is
|
|
|
|
|
+ covered by white linen with the cross.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/knight_templar.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/knight_templar.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: bronze chestplate
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_bronze_chestplate
|
|
|
|
|
+ description: A bronze chestplate.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/bronze_chestplate.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/bronze_chestplate.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 8
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.85
|
|
|
|
|
+ Slash: 0.85
|
|
|
|
|
+ Piercing: 0.85
|
|
|
|
|
+ Arrow: 0.85
|
|
|
|
|
+ Heat: 0.9
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: iron chestplate
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_iron_chestplate
|
|
|
|
|
+ description: An iron chestplate.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/iron_chestplate.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/iron_chestplate.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 8
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.8
|
|
|
|
|
+ Slash: 0.8
|
|
|
|
|
+ Piercing: 0.8
|
|
|
|
|
+ Arrow: 0.8
|
|
|
|
|
+ Heat: 0.9
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: leather armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_leather_armor
|
|
|
|
|
+ description: Several pressed sheets of leather, making a reasonable armor plate.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/leather_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/leather_armor.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 4
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.7
|
|
|
|
|
+ Slash: 0.7
|
|
|
|
|
+ Arrow: 0.85
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_leather_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 6
|
|
|
|
|
+ material: Leather
|
|
|
|
|
+ time: 13
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: gambeson
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_gambeson
|
|
|
|
|
+ description: A thick, padded jacket made of layered cloth, offering basic protection for infantry.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/gambeson.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/gambeson.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 6
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.65
|
|
|
|
|
+ Slash: 0.65
|
|
|
|
|
+ Arrow: 0.80
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_gambeson
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 10
|
|
|
|
|
+ material: Cloth
|
|
|
|
|
+ time: 13
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: hauberk
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_hauberk
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A longer version of the chainmail, worn as a coat. Offers greater
|
|
|
|
|
+ protection.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/hauberk.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/hauberk.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 9
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.45
|
|
|
|
|
+ Slash: 0.45
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.44
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: emirate armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_emirate_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A loosely fitting but protective suit of armor to wrap around the body &
|
|
|
|
|
+ tunic for an emirate lord.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/emir_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/emir_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.45
|
|
|
|
|
+ Slash: 0.45
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.5
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: varangian lamellar armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_varangian_lamellar_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A close fitting armor of small iron rectangular shapes to make a scale vest.
|
|
|
|
|
+ Manageably heavy but flexible.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/varangian_lamellar.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/varangian_lamellar.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.4
|
|
|
|
|
+ Slash: 0.4
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.44
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: imperial chinese armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_imperial_chinese_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A well built & laquered armor with iron plates concealed inwardly and
|
|
|
|
|
+ outwardly protecting the body, made in imperial chinese style.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/imperial_chinese.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/imperial_chinese.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 12
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.5
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: steppe leather armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_steppe_leather_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ Leather armor made from sheets of leather bound in a steppe nomad style,
|
|
|
|
|
+ making adequate protection for prospective warriors.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/steppe_leather_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/steppe_leather_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.55
|
|
|
|
|
+ Slash: 0.55
|
|
|
|
|
+ Piercing: 0.95
|
|
|
|
|
+ Arrow: 0.75
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_steppe_leather_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 5
|
|
|
|
|
+ material: Leather
|
|
|
|
|
+ time: 14
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: royal plated armor
|
|
|
|
|
+ parent: civ13_suit_plated_armor
|
|
|
|
|
+ id: civ13_suit_royal_plated_armor
|
|
|
|
|
+ description: A thick, expensive iron armor, covering most of the body.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/royalplate.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/royalplate.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: dwemmer armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_dwemmer_armor
|
|
|
|
|
+ description: A thick, expensive armor of dwemmer metal.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/dwarmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/dwarmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.55
|
|
|
|
|
+ Slash: 0.55
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.7
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: stormcloak officer armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_stormcloak_officer_armor
|
|
|
|
|
+ description: A thick, leather armor of hide with a bearpelt draped over it.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/stormcloak.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/stormcloak.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.35
|
|
|
|
|
+ Slash: 0.35
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.55
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: zgz1 advanced armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_zgz1_advanced_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ An advanced piece of armor that provides medium protection against kinetic
|
|
|
|
|
+ and other projectiles. This armor is mostly used by the Chinese.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/zgz1_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/zgz1_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.65
|
|
|
|
|
+ Slash: 0.65
|
|
|
|
|
+ Piercing: 0.35
|
|
|
|
|
+ Arrow: 0.4
|
|
|
|
|
+ Heat: 0.6
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: Medical zgz1 advanced armor
|
|
|
|
|
+ parent: civ13_suit_zgz1_advanced_armor
|
|
|
|
|
+ id: civ13_suit_Medical_zgz1_advanced_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ An advanced piece of armor that provides medium protection against kinetic
|
|
|
|
|
+ and other projectiles. This armor is mostly used by the Chinese medics.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/zgz1med_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/zgz1med_armor.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: scrap plate armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_scrap_plate_armor
|
|
|
|
|
+ description: A ramshackle suit of armor, reminiscence of medieval times.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/scraparmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/scraparmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.30
|
|
|
|
|
+ Slash: 0.30
|
|
|
|
|
+ Piercing: 0.8
|
|
|
|
|
+ Arrow: 0.15
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+ Radiation: 0.6
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: mechanized armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_mechanized_armor
|
|
|
|
|
+ description: A thick, thrown together iron armor, covering most of the body.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/mechanicalarmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/mechanicalarmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.15
|
|
|
|
|
+ Slash: 0.15
|
|
|
|
|
+ Piercing: 0.5
|
|
|
|
|
+ Arrow: 0.5
|
|
|
|
|
+ Heat: 0.44
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: chitin chestplate
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_chitin_chestplate
|
|
|
|
|
+ description: A chitin chestplate, specially crafted from insects.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/chitin_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/chitin_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.95
|
|
|
|
|
+ Arrow: 0.85
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: sauron's armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_saurons_armor
|
|
|
|
|
+ description: The armor of sauron
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/sauronarmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/sauronarmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.054
|
|
|
|
|
+ Slash: 0.054
|
|
|
|
|
+ Piercing: 0.7
|
|
|
|
|
+ Arrow: 0.1
|
|
|
|
|
+ Heat: 0.8
|
|
|
|
|
+ Radiation: 0.55
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: ork plated armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_plated_armor_1
|
|
|
|
|
+ description: A cheap dark iron armor.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ork_plate_elite.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ork_plate_elite.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 28
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.30
|
|
|
|
|
+ Slash: 0.30
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.1
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.55
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: heavy ork plated armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_plated_armor_1_2
|
|
|
|
|
+ description: A cheap dark iron armor.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ork_plate_commander.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/ork_plate_commander.rsi
|
|
|
|
|
+ - type: STWeight
|
|
|
|
|
+ self: 30
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.19
|
|
|
|
|
+ Slash: 0.19
|
|
|
|
|
+ Piercing: 0.9
|
|
|
|
|
+ Arrow: 0.1
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.55
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: orc urukhai armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_orc_urukhai_armor
|
|
|
|
|
+ description: Orc make good armor!
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/urukhai_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/urukhai_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.4
|
|
|
|
|
+ Slash: 0.4
|
|
|
|
|
+ Piercing: 0.92
|
|
|
|
|
+ Arrow: 0.6
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.75
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: orc whitehand armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_orc_whitehand_armor
|
|
|
|
|
+ description: Orc make good armor!
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/whitehand_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/whitehand_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.4
|
|
|
|
|
+ Slash: 0.4
|
|
|
|
|
+ Piercing: 0.92
|
|
|
|
|
+ Arrow: 0.6
|
|
|
|
|
+ Heat: 0.85
|
|
|
|
|
+ Radiation: 0.75
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: orc grunt armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_orc_grunt_armor
|
|
|
|
|
+ description: Orc make good armor!
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/grunt_armor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/grunt_armor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.5
|
|
|
|
|
+ Slash: 0.5
|
|
|
|
|
+ Piercing: 0.94
|
|
|
|
|
+ Arrow: 0.65
|
|
|
|
|
+ Heat: 0.9
|
|
|
|
|
+ Radiation: 0.8
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: carbon black suit
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_carbon_black_suit
|
|
|
|
|
+ description: A high tech suit made of compressed carbon materials.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/bxsuit.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/bxsuit.rsi
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: primitive wood armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_primitive_wood_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A wooden set of armor made of small planks held together by plant fiber
|
|
|
|
|
+ ropes.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/wooden_chestarmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/wooden_chestarmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.85
|
|
|
|
|
+ Slash: 0.85
|
|
|
|
|
+ Arrow: 0.82
|
|
|
|
|
+ Heat: 0.9
|
|
|
|
|
+ Radiation: 0.85
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_primitive_wood_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 5
|
|
|
|
|
+ material: WoodPlank
|
|
|
|
|
+ time: 5
|
|
|
|
|
+
|
|
|
|
|
+- type: entity
|
|
|
|
|
+ name: primitive bone hair-pipe armor
|
|
|
|
|
+ parent: ClothingOuterBase
|
|
|
|
|
+ id: civ13_suit_primitive_bone_hair_pipe_armor
|
|
|
|
|
+ description: >-
|
|
|
|
|
+ A bone set of chest armor made of tightly packed small bones held together
|
|
|
|
|
+ by plant fiber ropes.
|
|
|
|
|
+ components:
|
|
|
|
|
+ - type: Sprite
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/native_bonearmor.rsi
|
|
|
|
|
+ - type: Clothing
|
|
|
|
|
+ sprite: Civ14/Clothing/exported/suits/native_bonearmor.rsi
|
|
|
|
|
+ - type: Armor
|
|
|
|
|
+ modifiers:
|
|
|
|
|
+ coefficients:
|
|
|
|
|
+ Blunt: 0.79
|
|
|
|
|
+ Slash: 0.79
|
|
|
|
|
+ Arrow: 0.87
|
|
|
|
|
+ Heat: 0.92
|
|
|
|
|
+ Radiation: 0.82
|
|
|
|
|
+ - type: Construction
|
|
|
|
|
+ graph: civ13_suit_primitive_bone_hair_pipe_armor
|
|
|
|
|
+ node: end
|
|
|
|
|
+ cost: 5
|
|
|
|
|
+ material: Bones
|
|
|
|
|
+ time: 10
|